Junior Graphics Tools Engineer

ABOUT US Mountaintop is a new game studio creating multiplayer games for teams that crave a challenge. We’re an independent, remote-first studio primarily located in the US and Canada.   We’re creating the types of games that bring people together — and keep them together for “just one more round.” The types of games that inspired us as kids. The games that become our hobbies, and sometimes our obsessions.   Games are a reflection of the teams that make them. So to make the best games, we’re building a studio that puts the team first — one that's collaborative, anti-crunch, diverse, and inclusive.   We’d love for you to join us.   THE ROLE We’re looking for a Junior Graphics & Tools Engineer who’s passionate about building extraordinary new experiences that inspire others. You’ll play a crucial role in bringing our first title to life.   

  • Owning, building, and iterating on tools that help the team deliver amazing player experiences
  • Prototyping new graphics techniques for novel visual effects
  • Contributing to concept, direction, and gameplay for all Mountaintop projects
  • Creating a team culture that prides itself on excellence, innovation, trust, and respect

  • A love for playing and making amazing games
  • A passion for graphics and tools programming
  • Professional-level knowledge of C / C++ and HLSL
  • A minimum of 2 years professional programming experience
  • Self-motivated and eager to contribute to many different areas of development
  • Excellent verbal and written communication skills

  • Experience working with Unreal Engine 4
  • At least one shipped PC or console title
  • Experience with cross-platform development
  • Experience with GPU and CPU profiling tools
  • Computer science, engineering, mathematics, or related degree

  • Medical, Dental, Vision, and Life insurance (100% of premiums paid)
  • 401k plan
  • Flexible Spending Account (FSA)
  • Unlimited PTO
  • 8 weeks of paid maternity/paternity leave
  • Remote-work friendly
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Posted 1 week ago

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