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Spree3D

Character Animation Artist

Spree3D is hiring CG artists passionate about cloth FX, fabrics, dynamics and the metaverse!

Most importantly we are seeking a person with the passion for simulation and desire to be part of something explosive.

This is a remote position that requires a stable internet connection and excellent communication skills.

Requirements

  • Strong understanding of animation principles
  • Excellent traditional artistic skills - composition, anatomy, color theory, lighting, graphic design
  • Excellent visual storytelling and written skills
  • Works well in a team, willingness to take direction and iterate work until it’s right
  • Solid organization skills with adherence to file structures, naming conventions and other established protocols
  • Accurately estimate tasks and maintain schedule for meeting deadlines
  • Able to grasp both the technical work and the creative work
  • Willingness to learn new software and workflows/processes
  • Comfortable working in 3D tools such as Autodesk Maya and Unreal Engine
  • Understands the animation game pipeline, from modeling, rigging and animation
  • Experience with mocap is a plus
  • Modeling, lighting or other areas of experience a plus
  • Must be able to work from home and have excellent remote working habits
  • Must have an active, passionate interest in animation in entertainment
  • Proven track record of high quality, on-time delivery


Responsibilities:

  • Clean body mocap data
  • Help define and maintain quality standards in animation
  • Assist with animation pipeline and associated workflows
  • Collaborate with others to share techniques, ideas and best practices
  • Crush estimated delivery times for keyframe and mocap animation work
  • Re-targeting characters using proprietary workflows and tools

Benefits

  • Full Health Care Plan (Medical, Dental & Vision)
  • Paid Time Off (Vacation, Sick & Public Holidays)
  • 401K Program

Please mention that you come from RemoteJobs when applying for this job.

Posted 3 weeks ago

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